It's been a long time guys...

:3

Fine i'll get on with the question

[Attention, ActionScript 2.0 please.]
Say, if I have a point - simple -and I want it to move through Flash's original 2D Coordinates system 'as if' it is moving on the surface of a spherical object. Not simple.

The point of the effect is a small object, circling the center point of a illusionary *sphere*, and this 'circling' motion is regular (enough), so i'm not thinking about irregular circles (the ones when you have to go 3 times around the world to spin from the North Pole to the South Pole is a No no.)

So far, after searching the web ><' I only managed to find extremely hard-to-understand ways to 'project' a coordinate, which is not what I'm looking for, by the way.

I currently has thought up 2 ways to achieve the effect:
1. to convert a set longitude and latitude coordinates (which seemed extremely complicated if I want the point to move in a fixed 'spherical surface speed')
2. to first set the max distance seen on the screen, and then calculate the point's angles, and then use the Cosine graph <http://library.thinkquest.org/C0110248/geometry/graphics/trigfngraph2.jpg> twice in x and y dimensions to make it look like its moving in a spherical way. (But I cannot imagine how it could be done though)

both of which are too difficult to imagine for a 15 year old -.-"

Those that uses iTunes 8 would know what I am talking about, I am trying to (very badly) recreate one of its visualization effects.

Heh, it boils my mind to even think over this stuff... *looks at planning sheet blankly*

Xrave