Hey, I'm working on a simple play/pause button for a wav file.
Starting script:
I have two buttons: Play Button and Stop Button. In the Play Button's button up event I have the script:Code:sound = element("sound track 3 edited"); playing = false;
and in the Stop Button's Button up event:Code:if (!playing) { sound.start(pos); element ("Play Button").hide(); element ("Stop Button").show(); }
When I trace(pos) what seems to be happening is the sound.position property isn't giving a correct position of the playing sound.Code:if (!playing) { pos = sound.position; sound.stop(); element ("Stop Button").hide(); element ("Play Button").show(); }
Very strange. How would I start a sound at a offset in seconds?
Thanks for reading, I hope this 3dfa forum isn't to dead to be asking a question on it.




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