Hi,

May this helps (locate this part in the script of .fla file and modify in the way shown below):

Code:
// Array to hold pictures
pix = [];

links=[]   // add the links -as comma separated strings-  in the array (must correspond one link per image)

for (a=1;a<=kNbrPictures;a++){
	var ID:String="img"+a

	// IMPORTANT: The Images have been converted to graphic symbols 
	// and Linkage IDs have been assigned to them.
	// (just import an image on stage. Select it and press F8. Give a name and id linkage)
	// right clik an image symbol on library (eg: img1) , then select: "Linkage..." 
	var Clip=_root.attachMovie(ID,ID,this.getNextHighestDepth())
	Clip._y=kPictureY
	Clip.id=a  // Assign the current value of "a" to a clip property "id"
	
	// ------------ If want interaction with images ------------------
	// If don't want, just comment or delete this part (between ---- lines)
	Clip.onRollOver=function(){
		this._alpha=70
	}
	Clip.onRollOut=function(){
		this._alpha=100
	}

	// Assign an onRelease handler
	Clip.onRelease=function() {
 		trace(this.id)
		getURL(links[this.id-1],"_blank")  
		// links must be an array with URL strings
 		// Since array elements are zero based, we use: "this.id-1"

		// Put any actions here (executed when click on image)
	}
	// ------------ If want interaction with images (END)------------------
	
	pix.push(Clip)
}
The approach is similar for tooltips

Kostas