Seriously, I searched the whole internet for an answer for the following question, and people dump their worthless, redundant opinions:

What is the the best choice between keeping an animation in individual frames/files (png) or a sprite sheet (one next to another)?


...Sprite sheet kills some asynchronism since its one damn file, but the bitmapdata width and height limit how many frames i can work with plus i export from 3d max as individual files and its a ***** to make a sprite sheet of >20 frames.


I am using bitmapdata and know as 3.0 and the fp10 to the bone speak with your highest intellect roll.