Seriously, I searched the whole internet for an answer for the following question, and people dump their worthless, redundant opinions:
What is the the best choice between keeping an animation in individual frames/files (png) or a sprite sheet (one next to another)?
...Sprite sheet kills some asynchronism since its one damn file, but the bitmapdata width and height limit how many frames i can work withplus i export from 3d max as individual files and its a ***** to make a sprite sheet of >20 frames.
I am using bitmapdata and know as 3.0 and the fp10 to the bonespeak with your highest intellect roll.




plus i export from 3d max as individual files and its a ***** to make a sprite sheet of >20 frames.
speak with your highest intellect roll.
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