Hi

Wherever I look it says that loading external assets(.png, .jpg, gif) from a SWC is supported.
However, I can't find a single example of doing this with anything else than Classes and Components.

I have 7 swf's that are loaded and unloaded by a main swf, a sort of menu system. These swf's all rely on loading in some .png's at runtime.

I made a new "Library Project" in Flex, filled the scr folder with my .png's, set the loading type to "external". Because I don't want the .png's compiled into my application .swf.

But how do I get a hold of my raw .png's from within my classes?

I can do:
var obj:AComponentFromSWC = new AComponentFromSWC() no problem.

But I want to do:
var pic:Bitmap = BitmapFromSWC();

Is this possible or did I completely misunderstand the use of SWC's?

This way I could let all the apps use the same SWC and it is easy to distribute all the graphics as one package and the loaded swf could share common graphics.

Thanks for any help given