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Thread: [Beta]cellular automata applet

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  1. #1
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    Join Date
    Mar 2009
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    [Beta]cellular automata applet



    examples:



    ^ I got that by running different rules without clearing it in between.


    Red = reset
    white = run

    Instructions:

    Firstly, the meaning of those boxes in the menu:

    You can click the glowing ones beneath each set of three. You'll notice that each of these has a different combination of highlighted boxes, indicating the current rule. By default, this is all set to black, meaning none of these combinations upon detection above any given pixel, will trigger a white pixel. Toggle these yourself and achieve some pretty patterns.

    Make sure to click somewhere to add a starting point, or nothing will happen, of course.

    The menu is draggable (by the tab on top) and can be hidden. Hovering over it pauses the simulation, to allow you to change the recursion rule in freeze-frame.



    Some nice presets: (b = black, w = white)

    bwbbwbbb = serpinski triangle

    bbwwwwwb = chaotic right triangles

    bwwbwbwb = chaotic triangles and tubes

    (there are 256 different rules possible).


    Download fullscreen here (I don't know how big your screen is...).

    To view on the browser, go here.


    See any bugs or have any suggestions? I've revised it countless times, including to polish the interface. For once, I'm carrying a project further than pouring gasoline on stickmen.
    Last edited by ShnitzelKiller; 05-19-2009 at 01:52 AM.
    That's it, I'm fed up with having my barely-legal signatures criticized.

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