Hi,

I'm trying to use a playing sound to trigger an event when it finishes:


onSoundComplete = function(){
redbtn._alpha = 100;
redbtn.enabled = true;
}

I have the button fading and disabling nicely (on (release)) but when the sound stops playing, I need them to return to alpha 100 and enabled=true.

Can anyone help me tweak this code? It doesn't work but there's no error generated either.

dip