|
-
 Originally Posted by kethaq
I think you would have to really try it out practically to see if it worked. My general feeling thoug is they are sltill to expensive and slow to be viable. A couple of defrags would stymie most of the weapons and the Morning Star would just cost too much. I did try a strategy with several of the rares and flying weapon in the beta version. The problem I found was two cards to get a decent weapon out and flying was too expensive (in cards).
You'd start with Reverse Time to slow the enemy's draws down to give you time to get the lockdown in place with Eternity. If they didn't start with a defrag, you'd hugely reduce their chances of getting one -- and if they did land it, you'd just replace the lost Eternity with another and continue putting their creatures back.
Same goes for the energy denial strategy, except you'd just block them from getting anything out in the first place.
Perfect? No. But it would have pretty good chances if the rest of the deck was built to work with it.
Plus some of the immortality setups may be a bit too good, I'm rather hoping something will be done about the strategy. Nova also is a bit too good - as evidenced by the huge number of viable decks that have no pillars at all and just fuel their cards by Novas.
Last edited by Bianary; 06-08-2009 at 02:05 PM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|