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[RESOLVED] move movie clips around on y axis
have two sets of movie clips.
I'm communicating to these movie clips with another program via binary sockets.
For the first set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will jump to the frame corresponding with that number. for ex:
if the incoming data from the socket is (mc7+3), then movieclip 7 will jump to frame 3.
For the second set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will move location across the screen, by the y coordinate moving to the # given by the socket...thats a little confusing. for ex:
if the incoming data from the socket is (mc4+500), then movieclip 4 will move so that it's y coordinate is at 500.
Here is my code:
Code:
var socketBuffer:String = "";
s.addEventListener(ProgressEvent.SOCKET_DATA, onDATA);
function onDATA(e:ProgressEvent):void{
var d:String=s.readUTFBytes(s.bytesAvailable);
socketBuffer = socketBuffer.concat(d);
var tokens:Array = socketBuffer.split(".");
var done:Boolean = false;
while (tokens.length > 1 && !done){
var token:String = tokens.shift();
if (!processToken(token)){
socketBuffer = token;
done = true;
}
}
if (!done){
socketBuffer = tokens.shift();
}
}
function processToken(token:String):Boolean{
var tempBoolean:Boolean;
var embeddedNums:Array = token.split('+');
if (!embeddedNums || (embeddedNums.length < 2)){
tempBoolean=false;
}
var clipName:String = embeddedNums[0];
var frameIndex:int = Number(embeddedNums[1]);
if (this[clipName]){
this[clipName].gotoAndStop(frameIndex);
tempBoolean = true;
}
if (this[clipName==FADER.name]){
this[clipName].y=(frameIndex);
}
return tempBoolean;
}
i got rid of some errors. the first part is working where the movie clips jump to the frame they are told to so no errors there. but when i try to move the movie clips in reference to the FADER array, (along the y axis) nothing happens. (look at bold part of code) this is pretty confusing so let me know if u need more explanation
theres also another method i'm willing to approach but i'm not sure how to go about it. rahter than using the FADER array, I would rewrite the code for each individual movie clip, so that it says "if incomign data names a movie clip and gives a number, change the named movie clip's y coordinate to the incoming number"
Last edited by mattwatts15; 11-20-2009 at 10:24 AM.
Reason: change title
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