Quote Originally Posted by Fall_X View Post
Yeah already found it meanwhile, not much more info indeed.

I just noticed another prob, which should also occur with the senocular class you use (mine is very similar, but I wrote it before he posted his class way back when). When you right click, the deactivate event isn't called, so keys can still get stuck. I'm having trouble finding a on-contextmenu event, but it's probably in there somewhere. Any ideas would be appreciated.
Maybe?
Code:
stage.addEventListener(MouseEvent.RIGHT_CLICK, clearKeys);

private static function clearKeys(event:MouseEvent):void {
    keysDown = new Object();
}
Should clear any keydef's the class is holding onto if you right click, but it's off the top of my head because I don't have time to test it.