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Should/Can I strict type a custom Object's properties?
Hello all,
I need to create a custom Object that basically stores some custom parameters (properties?), which I have successfully done, and the code below works fine.
PHP Code:
myObject = new Object();
myObject.nameLabel = "New Releases";
myObject.artOrientation = "portrait";
myObject.artAmount = 5;
I find the new compiler and debugger capabilities very helpful, since I'm not the most detail-oriented, so I (usually) like that Flash forces me to strict-type my variables and such.
Anyway, I was wondering if it's a "best practice" to strict data type a custom objects' properties, and if so, how to do it in the logic above? I kept getting syntax errors when I just tried it initially.
I know if I created a custom Class .AS file, I would be forced to data type the properties... but I'd rather just do it "in-line" in my main .FLA file.
Also, I know I can just pass typed VARIABLES to the properties... but I'd rather have the properties strict-typed themselves... so if I try to pass a variable as the wrong type, then I would still get an error.
Thanks!
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