Hi Everyone,

I've been playing with tmoore's "kooleroids" code to learn a bit about flash games. I want to replace the way kooleroids fires lasers with the way lasers are shot in this example here.

That example has code that can't be copy/pasted because it's a screenshot, but I believe I transcribed it accurately here:

Code:
var bulletSpeed = 12;
var bulletReady = true;
var bulletDelay = 150;
var bulletArray = [];
var bulletCount = 0;
function createBullets(){
   var bulletMc = this.attachMovie("bullet","bullet"+bulletCount,1000+bulletCount);
   bulletCount++;
   bulletMc._x = shipMc._x+(shipMc._width/2)-(bulletMc._width/2);
   bulletMc._y = shipMc._y=bulletMc._height;
   bulletArray.push(bulletMc);
}
function moveBullets(){
   if (bulletReady && key.isDown(Key.SPACE)) {
       bulletReady = false;
       currentTime = getTimer();
       createBullets();
   } else {
     if (currentTime+bulletDelay<=getTimer()) {
         bulletReady = true;
       }
   }
   for (var i = 0; 1,bulletArray.length; i++) {

         bulletArray[i]._y-= bulletSpeed;
   }
}
this.onEnterFrame = function() {
   moveStars();
   moveShip();
   moveBullets();
};
I've tried to figure out where this code would go and I realize I would also need to change Kooleroids "laser" to "bullet" and "spaceship" to "ship" to correspond to the above code's movie clips, I believe...

Here is a link to Kooleroids zip file

Thanks for any and all help KM-Krew!

-Dan