I'm working with the Sound object to load external sounds and play them in a flash movie. Everything works fine until I run into a sound that is really long or until I test it with a slow connection. My webserver kills the connection if it is open for too long. I've looked around but I haven't found anything that can help me out. I've got two questions:

Is there some way to have the Sound object retry it's connection if the connection is dropped while loading a sound?

Is there a different way for me to load sound data into the flash movie and then move that data into some sort of sound buffer manually?

Thanks

Feel free to destroy my tiny understanding of flash