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  1. #1

    Need a helping hand

    right where do i start umm..


    got a little game i made but need a hand with a script

    i have codes for all 10 levels in "select a level menu" and want to have incomplete levels locked when selecting a level

    (AS) frame 1
    level_2_complete = false;
    (AS) level 1 complete
    if (_root.finish.hitTest(_x, _y, true)) {
    xspeed = 0;
    yspeed = 0;
    _y -= power;
    _root.gotoAndStop("level select");
    level_02_complete = true;
    }
    (AS) level select script
    if (level_02_complete=true and _root.level2.hitTest(_x, _y, true)) {
    xspeed = 0;
    yspeed = 0;
    _y -= power;
    _root.gotoAndStop("level2");
    } else {
    _root.lvl_stats.gotoAndPlay("locked");

    }
    the hit test is detected but it wont detect the true or false

    anyone help?

    all but frame 1 codes are within "onClipEvent"
    Last edited by hopies; 11-28-2010 at 12:00 PM.

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