HELP!

I've googled for hours and found nothing. I did find a lot but none involved hittesting with a mouse cursor.

Here goes:
I'm trying to make a simple maze game, so far it works, I die when I hit squares and rectangles, but I die incorrectly when hitting a rotating rectangle.

Because it rotates, the bounding box is larger and a normal hittest sees bounding boxes, meaning it won't work.

Could you help?
Make it so that my mouse can go near the rotating rectangle without dying until I actually touch the actual rectangle instead of the bounding box.

THANKS IN ADVANCE.