hi all,

i am hoping someone can give me a clue on how to swap the sprite instance for a movieclip via the document class.

this a boid example from soulwire, and works great but i want to use a library clip instead of the vector sprite - for arguments sake - the library clip would be "boid"...

PHP Code:
package  
{
    
import soulwire.ai.Boid;

    
import flash.display.Sprite;
    
import flash.events.Event;
    
import flash.geom.Vector3D;

    
/**
     * Demo
     */

    
[SWF(width="800"height="600"backgroundColor="#FFFFFF"frameRate="31")]
    public class 
AbstractDemo extends Sprite 
    
{
        protected var 
_boids Vector.<Boid> = new Vector.<Boid>();
        protected var 
_boidHolder Sprite;

        protected var 
_config Object = {
                                            
minForce:3.0,
                                            
maxForce:6.0,
                                            
minSpeed:6.0,
                                            
maxSpeed:12.0,
                                            
minWanderDistance:10.0,
                                            
maxWanderDistance:100.0,
                                            
minWanderRadius:5.0,
                                            
maxWanderRadius:20.0,
                                            
minWanderStep:0.1,
                                            
maxWanderStep:0.9,
                                            
boundsRadius:250,
                                            
numBoids:120
                                            
};

        public function 
AbstractDemo()
        {
            
_boidHolder addChild(new Sprite()) as Sprite;
            
addEventListener(Event.ADDED_TO_STAGEonAddedToStage);
        }
        
        protected function 
init():void
        
{
            
// Init
        
}

        protected function 
createBoid() : Boid
        
{
            var 
boid Boid = new Boid();
            
            
setProperties(boid);
            
boid.renderData boid.createDebugShape0000004.02.0);
            
            
_boids.push(boid);
            
_boidHolder.addChild(boid.renderData);
            
            return 
boid;
        }

        protected function 
createBoids(count int):void
        
{
            for (var 
int 0;counti++)
            {
                
createBoid();
            }
        }

        protected function 
setProperties(boid Boid) : void
        
{
            
boid.edgeBehavior Boid.EDGE_BOUNCE;
            
boid.maxForce random(_config.minForce_config.maxForce);
            
boid.maxSpeed random(_config.minSpeed_config.maxSpeed);
            
boid.wanderDistance random(_config.minWanderDistance_config.maxWanderDistance);
            
boid.wanderRadius random(_config.minWanderRadius_config.maxWanderRadius);
            
boid.wanderStep random(_config.minWanderStep_config.maxWanderStep);
            
boid.boundsRadius stage.stageWidth 0.6;
            
boid.boundsCentre = new Vector3D(stage.stageWidth >> 1stage.stageHeight >> 10.0);
            
            if(
boid.== && boid.== 0)
            {
                
boid.boid.boundsCentre.random(-100100);
                
boid.boid.boundsCentre.random(-100100);
                
boid.random(-100100);
                
                var 
vel Vector3D = new Vector3D(random(-22), random(-22), random(-22));
                
boid.velocity.incrementBy(vel);
            }
        }

        protected function 
randommin Numbermax Number NaN ) : Number
        
{
            if ( 
isNaN(max) )
            {
                
max min;
                
min 0;
            }
            
            return 
Math.random() * ( max min ) + min;
        }

        protected function 
updateBoid(boid Boidindex int) : void
        
{
            
// Override
        
}

        protected function 
step(event Event null) : void
        
{
            for (var 
int 0;_boids.lengthi++)
            {
                
updateBoid(_boids[i], i);
            }
        }

        protected function 
onAddedToStage(event Event) : void
        
{
            
removeEventListener(Event.ADDED_TO_STAGEonAddedToStage);
            
addEventListener(Event.ENTER_FRAMEstep);
            
init();
        }
    }

i know that i need to add
PHP Code:
    import flash.display.Movieclip
but am not able to work out what i need to add/edit...

any ideas folks?