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Retro 3D alpha
Hello everyone.
Flash 11 is out but I'm not into it yet so just playing around with old polygon techniques. I can't remember how many times I thought, oh I want to do a 3D engine but probably get tired of it or realise its too slow or complex. Anyway solid polygons works quite fast.
Outlines, basic lighting and clipping works. What do you think?
http://www.onemotion.com/temp/poly.swf
Kind regards
Tomas
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