this is my code for a sleep button in my game:
when I test my game, day doesn't stop at 30 or go to "cat" at 25.....Code:on(release){ if(day >= 1){ day += 1; hp += 50; } else if(day = 25){ _root.gotoAndPlay ("cat") } else if(day=30){ this.enabled = false; } }
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also how can I change this code:
to make it so that when you go back to the chat button and you have 0 exp, instead of going back to "talk 1" you go to "talk 2"?Code:on(release){ if(exp == 0){ hp -= 10; gotoAndPlay("talk 1"); }else if(hp<10) { gotoAndPlay ("no hp left"); }else if(exp == 10) { hp -= 10; gotoAndPlay ("talk 2"); }else if(hp<10){ gotoAndPlay ("no hp left"); } }
i know, this is alot to ask, im just stumped when it comes to these codes T_T




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