Hi

When I target my main MC on the stage making it draggable, its nested MCs (its children) also becomes draggable? Is there a way to prevent this?

I have an MC called "zoo" and I use the following code:

Code:
Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;

var fl_DragBounds:Rectangle = new Rectangle(0, 0, 500, 500);
			
			
			
			
			zoo.addEventListener(TouchEvent.TOUCH_BEGIN, zoo_TouchBeginHandler);
			zoo.addEventListener(TouchEvent.TOUCH_END, zoo_TouchEndHandler);
			
			
			
		
		
		
			
		function zoo_TouchBeginHandler(event:TouchEvent):void
		{

			event.target.startTouchDrag(event.touchPointID, false, fl_DragBounds);
		}
		
		function zoo_TouchEndHandler(event:TouchEvent):void
		{
			event.target.stopTouchDrag(event.touchPointID);
		}
Any way to ONLY make the parent MC draggable? (of course the nested MCs should follow the "zoo" MC when I drag it - so they should be "fixed" in the "zoo" MC).

Cheers.