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  1. #1
    Member
    Join Date
    Nov 2014
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    Insert selected info to database

    Hi guys. I'm sorry for asking I'm just running out of time.

    So i'm trying to make something like this: http://www.bakedbymelissa.com/checko...erCreator.aspx

    For now, I have this: stage.png
    the square represents the cupcake base. the circles are movieclips too. The as layer has the code to tween what square appears. My problem is, if i click the circle beside chocolate, a text/string "chocolate" must be saved in a database field..same goes if the others are clicked but only one. Assuming there is a submit button. I use mysql. Can you show me how?

    The code so far:

    Hi guys I'm making something like this: [Cupcake Creator][1]

    For now, I have this: ![window][2]

    I'm going to put this in a php page. I have 4 squares and 4 circles.all movieclips.the flavors are just static texts.the as layer contains the code to tween what square should appear.that was solved in my previous question here.

    Here's what I want to achieve:
    If I click chocolate or vanilla, or any of those four, it should be saved in a database when the button submit is clicked(assuming there is already a button).I use mysql. I don't know how to get those strings I'm in a rush so i don't have time to try everything on google. Please help. noob here.
    [1]: http://www.bakedbymelissa.com/checko...erCreator.aspx
    [2]: http://i.stack.imgur.com/I6MLq.png


    The as code so far:

    Code:
        import flash.display.MovieClip; 
        import flash.events.Event;  
        import flash.events.MouseEvent;  
    
        import fl.transitions.Tween;  
        import fl.transitions.TweenEvent;  
        import fl.transitions.easing.*;  
    
        // to indicate the index of current active circle/square
        var current:int = 0;
        var fadeIn:Tween, fadeOut:Tween; 
    
        var thisCircle:MovieClip; 
        var thisSquare:MovieClip; 
    
    
        var circles:Array = new Array(circle1, circle2, circle3, circle4); 
        var squares:Array = new Array(square1, square2, square3, square4); 
    
    
        for(var i:Number = 0; i < circles.length; i++) 
        { 
        thisCircle = circles[i]; 
        thisCircle.buttonMode = true; 
        thisCircle.id = i; 
        thisCircle.addEventListener(MouseEvent.CLICK, doFadeIn); 
    
        // keep the first square as visible
        if(i != current){
            thisSquare = squares[i]; 
            thisSquare.alpha = 0; 
        }
        } 
    
        function doFadeIn(e:MouseEvent):void  
        { 
        // if our button is the active one, exit
        if(current == e.currentTarget.id) return;
    
        // fade out current square
        fadeOut = new Tween(squares[current], "alpha", None.easeNone, 1, 0, 2.5, true);     
    
        // fade in the new active square
        fadeIn = new Tween(squares[e.currentTarget.id], "alpha", None.easeNone, 0, 1, 2.5, true);  
    
        current = e.currentTarget.id;
        }
    Last edited by kite111; 12-21-2014 at 03:22 AM.

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