Hiyas,

How do you all store your variables / functions in games?

I'm trying to make it object based wherever possible.

I was reading some tutorials from Colin Moock and he keeps all functions in one movie and variables in another. I guess this only really works for global functions as otherwise you would be passing around things like crazy.

What do you all do for variable/function storage etc?

Just trying to make my flash as clean as possible and want some "expert" opinion on the matter.

cheers,

DigiDino