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Hiyas,
How do you all store your variables / functions in games?
I'm trying to make it object based wherever possible.
I was reading some tutorials from Colin Moock and he keeps all functions in one movie and variables in another. I guess this only really works for global functions as otherwise you would be passing around things like crazy.
What do you all do for variable/function storage etc?
Just trying to make my flash as clean as possible and want some "expert" opinion on the matter.
cheers,
DigiDino
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