OK, I'm feeling like a total idiot, but I guess I've just never had to do this before (in 2 years of working with Flash).

In Flash 4, can you scale an object that has both a fill and a stroke, without the stroke weight scaling up. Specifically, I'm doing a simple tween to increase the size of an object that has a hairline stroke applied to it. I want the stroke to stay at hairline, but the object to get about 400% bigger. Currently the stroke is also getting 400% bigger and it's driving me nuts. I feel like a newbie again.

If anyone has suggestions, I'm open. I would really like to avoid doing a double tween (two stacked rectangles to simulate a filled object with a stroke), but I'm running out of ideas/time to do it "elegantly".

Techie Info: Flash 4 running on Windows NT 4.

Thanks,
Monster.