I'm working on a tilebased engine, and a leveleditor for the same game. I want to share the tiles in Tiles.swf, so I don't have to make the changes twice.
None of the following code works:
What should I do?Code:onClipEvent(load) { this.loadMovie("Tiles.swf"); loadMovie("Tiles.swf", this); loadMovie("Tiles.swf", ""); loadMovie("Tiles.swf", 0); }
Zander


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