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Thread: Experiments in 3D

  1. #1
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    Nothing interactive but please do check out
    http://www.anycities.com/breakpoint/1.html
    http://www.anycities.com/breakpoint/2.html

    Can be the basis for something cool I think.

    All I did was just create a sphere and text using Animor (and I have seen the galleries there with some true spectacular 3d art)
    - http://www.anim8or.com/
    (free for commmercial and non commercial use)
    saved in 3D Studio format .3ds

    opened in CrossRoads 3D
    http://home.europa.com/~keithr/crossroads/
    saved in AutoCAD format .dxf

    Opened through Import Vector Art in KoolMoves.

    By the way, those arent all lines, they are properly selectable Shapes.

    Well need to get back to dabbling with Animor and ActionScripting in KoolMoves and see if I can come up with something interesting and interactive.



  2. #2
    undead creature necromanthus's Avatar
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    I saw a lot of "3D examples" but none of them is a real one!
    Why ?
    Because 3D means "3D render engine" and FLASH can't deal with 3D objects.
    However,you can make some (poor) emulations.
    so...

  3. #3
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    true. in the end it isnt true 3D. I was referring to 3D as in how it might be used in flash. You know, move around vertices to give an object the feel that it is indeed moving in 3D.

    Emulation, perhaps. but with some cool use of physics n maths, I have seen some real cool 3D effects(obviously within the limitations of Flash).

    Thats what I was referring to. I dont know how far this could go. But I was looking for an alternative where I could atleast have a model in KoolMoves, a basis from where I can do some 3D emulation.

    We do have to work within the limiations of what we have, obviously I cant write a 3D game as I could say using Direct 3D, OpenGl or even Crystal Space or render as well as in Blender.

    cheers..



  4. #4
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    Actually even if I dont create much interactivity, its okay. Appropriate use of just the wireframe models itself looks cool. hehe.

    As long it looks cool visually and makes sense in terms of the usage. Every bit helps, whatever the tools.


  5. #5
    undead creature necromanthus's Avatar
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    My KoolMoves 3D render emulation is here:
    http://necromanthus.com/main.html
    (I used only one keyframe !)
    cheers

  6. #6
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    can u send me *.fun plz

  7. #7
    undead creature necromanthus's Avatar
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    Originally posted by Suryaweb
    can u send me *.fun plz
    Next month I'll open a KoolMoves section at http://necromanthus.com
    You'll find a lot of intresting FUN files and action-script examples there.
    cheers

  8. #8
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    necro,
    your site is cool. the games section specially. i am still a novice at actionscripting. well but i hope not for long. picking up stuff daily.

    lovely site though, yours.

  9. #9
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    Thumbs down where are your fun-demos???

    Originally posted by necromanthus
    Originally posted by Suryaweb
    can u send me *.fun plz
    Next month I'll open a KoolMoves section at http://necromanthus.com
    You'll find a lot of intresting FUN files and action-script examples there.
    cheers
    Hi!

    I was looking for your promised fun-files/demos. Unfortunately I could not find anyone.
    Think I and others could learn a lot from you
    Gorky

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