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Hi Metrov8!
one last note regarding my custom hybrid method:
-when inside you toast interface, you can click again
on your Mac volume and you will see the entire content of your Mac "partition". you can then delete all the pc-only files that might be there, like the "autorun.inf" and pc icon, etc. The same applies to the pc side: click the ISO volume and you can delete your Mac-only files that are there. The result will be a cleaner-looking cd partition for each platform, without useless-irrelevant files.
-another great thing about this method is that Toast will write only once to your cd the files used by both platforms: for example, if your project is 150 megs and all files are used by pc and Mac, your cross-platform cd will use only 150 megs on disk, not 300 megs of redundant files.
pretty cool... this can be a life-saver if you have a huge project, with big video files taking up lots of room, or if you are outputting your project on a mini-cd, that has less disk space to work with.
i contacted one of my guys that's pretty reliable regarding cd-burning issues, and he assured me that the described method for creating autostart cds will also work in MacOSX.
apparently, cdrom autostarts are still handled by QuickTime in MacOSX (as in MacOS 8-9), so technically there are no reason for the method not to work...
i'll be able to confirm that sometime next week, when we create a new Mac beta of our current cd project, and by then i should have the company's ibook with me to test the MacOSX autostart.
you also said:
"I spent a week on the phone with Macromedia. They both admit there is a bug, and at the same time pretend they know nothing about it."
=)!!
the "base.swf" workaround seems largely similar to my "emptymovieclip" method... am i right?
one thing is for sure: we are currently wrapping up a big
flash-based cdrom project, and this loadmovie bug has just provoked the cancelation of the Mac version.
i'm a Mac guy myself and i am working on a Mac, but it is simply too dangerous and tedious for us to re-script all the games, applications and submovieclips of this project on new levels to accomodate the Mac bug.
hopefully Macromedia will resolve the issue shortly...
ttyl
[Edited by macmarts on 07-26-2002 at 01:17 PM]
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