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3DFA crashes on all computers - HELP!
I have been working with 3DFA version 3.3 some time on my Windows 2000 home computer. It was the only computer on which I could use the program: on all others (at work) that I tried it, it crashed as soon as I entered some 3D text.
I have recently re-installed Windows 2000 (and 3DFA) on my home computer, and now 3DFA crashes on this one as well. I also installed the latest version 4 beta, but it does not make any difference: if I add a 3D Text element, 3DFA crashes from the moment that I type the first character of the text.
I have this same problem with 3DFA on all computers that I tried it on, no matter what computer model or OS-version that was used (Win98, Win2000, WinME): I simply cannot get it to work with 3D text. Does anyone have similar experiences, or know what could be causing these crashes?
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Run Task Manager on win2k and switch to observe Performance
What do you see for Memory Usage History
I find that with 3dfa I get a progressive incremental usage of memory as I run within the development system (not when the .swf runs standalone) which eventually crashes 3dfa with a memory exception error.
Then I get the allocated memory freed up when I close the 3dfa designer.
How much free ram is shown available when you run?
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No, memory is not the problem: +/- 200MB in use before starting 3DFA, +/- 220MB while running (and crashing) 3DFA. I have 640MB RAM in my computer.
3DFA always says it creates an error log when it crashes, but I cannot find it. Where do I have to look for it?
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