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DOT-INVADER
statistics of flash players...
i was just wondering if someone has a link so that i can find some statistics...
how many persons still have flash player 4,5,6 or better installed on their computer? i'm just looking for an approximative percentage.
i know it's a lot safer to go with flash 5 (flash 4 seems way behind now i assume), but i'm tired to play with empty MCs just to have enterFrame loops... or to use if statments calculated each time.
that's for the site i'm making right now (the new marmotte's site ^_^), it's quite advanced but i know i'll work oh so faster with simple this.onEnterFrame = function (){} and this.onEnterFrame = null...
any idea? thanks.
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Hype over content...
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DOT-INVADER
thanks a lot my little rabble ^_^
i think i'll convert it into flash player 6 now, with a proper startup window explaining that flash 6 is required...
for those who are interested, here's a javascript supposed to detect your flash player version, which may be very handfull for automatic redirects for examples:
http://www.xs4all.nl/~ppk/js/flash.html
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Hype over content...
No worries sugar 
There's a really good Flash sniffer at www.moock.org if that's any help.
I think it's worth moving to Flash6 as a min spec player, if nothing else for the excellent compression ( All my games for a long while to come will be Flash6 and with just enhanced features if running under 7, with all that loverly extra AS speed it's a shame to waste it ).
Squize.
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DOT-INVADER
that's great my don juan...
except that i don't really trust that compression thing... yes, it compresses greatly the file itself, but when you launch the game/animation, your loading time is absolutely not faster... for example, have you noticed:
code:
onClipEvent (enterFrame) {
if (this.getBytesLoaded()==this.getBytesTotal()){
this.gotoAndPlay("beginTheThing");
}
}
imagine you have a loading bar with that piece of code now (it's only calculated in the first frame, with a stop() of course)... when the loading reaches 100%, well... it's still loading! sometimes up to 120 or 130% before launching...
ok, these are probably oh so old news for you anyway 
[edit] funny willy... i was using cartbert303's visuals/colors here for the forums... and i just noticed they forgot to put the "search" button with it
Last edited by marmotte; 10-08-2003 at 05:24 PM.
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Yes we can
the moock link by squize was good,did you know moocks flash detection actually works better than the one by macromedia 
you´re right marmotte,compression may mess up your preloader as falty filesizes are passed but there are several workarounds for this so its not really a problem if you know about it.
besides that especially swfs with lots of bmps in them shrink in such a great manner i wouldn´t want to miss the compression feature
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DOT-INVADER
besides that especially swfs with lots of bmps in them shrink in such a great manner i wouldn´t want to miss the compression feature
sure... the last file i compressed was near 2 times smaller... but again, your loading time seems to be the same if it's compressed or not. other than that, i just recovered the "search" button (see my post just above), so i'll look for a flash 6 specific loading code, i know there's one that works perfectly...
oh, for the moock file, i downloaded it right after i first posted... let's see how it's good, shall we?
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Hype over content...
Hey my little fluffy bunny, I've never noticed that pre-loader problem to be honest, I know when checking streaming in the Flash IDE it gives funny results...strange
As to loading times, is that right ( ie even though compressed and therefore a smaller file it doesn't load any quicker ) ?
I've always assumed it would be so never even thought about it.
As to pre-loader code I just run it in a little progress bar mc and convert it to a percentage, eg.
code:
percent = Math.floor((_parent.getBytesLoaded()/_parent.getBytesTotal())*100);
if(percent==100){
All done...
}
I'm with you Tom, compression is just too sexy not to use. It seems to hit text really well as well, saves going mental and having to tokenise it for compression.
Squize.
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