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Thread: moving menu

  1. #1
    Member Of Juniorness
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    May 2004
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    moving menu

    how was the moving menu made in the web template
    website.swf
    i looked at the code, but i cant figure it out

  2. #2
    Senior Member Fingermonkey's Avatar
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    Michigan
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    Are you talking about.....

    Are you talking about the website.fun from the KM interfaces library? It looks like it was made on 46 keyframes, default tweens set to 6, using the standard movie actions available in KM, no actionscript. You can look at the actions for each individual frame by clicking Views > Actions and Sounds Overview, then double clicking any of the Frame event or Button/on clip event icons for any frame.

    The moving part of the menu was made by drawing the moving parts on various frames then assigning an action to certain buttons to play a portion of that series of frames when you mouse over a text link on the menu.

  3. #3
    Member Of Juniorness
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    May 2004
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    now i´m more confused than when i started.
    i think that theres a movie clip behind that has script about the menu, but i cant be sure, as i know no actionscript

  4. #4
    Senior Member
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    Look in menu bar Views > Actions and Sounds

  5. #5
    Senior Member Fingermonkey's Avatar
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    Try this...

    Do like Bob said, look in menu bar Views > Actions and Sounds and you will see there are no actionscripts applied nor movie clips in the website.fun web template. It's all simply frame by frame with button and movie actions applied where needed.

    For example, when button labelled "Page One" first appears in frame 16, the following actions are applied to it:

    Go to Key Frame 27 and Play on Release (which takes you to page one when you click on the button)

    Go to Key Frame 21 and Play on Roll over (which plays frames 21 - 26 where you see the little orange sqaures rotating when you mouseover the button)

    Go to Key Frame 17 and Play on Roll out (which resets the button by replaying frames 17-20 and once the movie reaches frame 20, another action is applied to return the movie back to frame 16 where you started from)

    So, when you perform any of the mouse actions mentioned above, the movie goes to that frame and plays the series of frames until the movie reaches a stop action, which then stops the movie. No movie clips are inserted nor actionscript used to do this. It's all done using the standard Button Actions and Sound dialog that comes with Kool Moves.

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