A Flash Developer Resource Site

Results 1 to 6 of 6

Thread: .mov files?

  1. #1
    I C SERVERS Makulaf's Avatar
    Join Date
    Dec 2003
    Location
    Fredericksburg, VA
    Posts
    506

    .mov files?

    Hello,

    can you some how load an .mov file in koolmoves?
    ~~Drew~~
    New Tutorial Site Coming
    Soon
    http://board.flashkit.com/board/show....php?p=4118485

  2. #2
    Degenerate and baise art thou. docree's Avatar
    Join Date
    Feb 2001
    Location
    USA
    Posts
    390
    Search the forum!
    As any other video file, render to frame by frame.
    You may use other 3rd party software to do this for you.
    DocRee

  3. #3
    Senior Member
    Join Date
    Jul 2000
    Posts
    5,087
    .Mov is the Quick time format. I personally don't recomend converting it to Flash as QT can handle the Flash format and do more.

    If you absolutly have to convert it to Flash there are a few ways to do this... You can do this by opening the .Mov in QT Pro (Yes you will have to pay the $30 to get the export feature) and export as a sequence. Then import each frame back into KoolMoves.

    Another route is to use one of the pre-existing .MOV to SWF converters. You can use Swideo http://www.swideo.com/ , Vid2Flash http://www.javakitty.com/ , http://livetronix.com/products/swfconvert/index.php , wildform flix, Etc.

    There are many issues with converting video to swf. One of the main ones is that the Flash Player does not playback consitantly on machines with different rersources, and often times not even the same on the same machine. So it is not consitant. There is also a MAX number of Frames that the Flash player will play in a SWF (16000)... You can get about 6-8 minutes of video at a decent FPS rate.

    Also when the movie scales the video will pixelate.

  4. #4
    Member
    Join Date
    Feb 2004
    Posts
    43
    Originally posted by johnie
    .Mov is the Quick time format. I personally don't recomend converting it to Flash as QT can handle the Flash format and do more.

    There are many issues with converting video to swf. One of the main ones is that the Flash Player does not playback consitantly on machines with different rersources, and often times not even the same on the same machine. So it is not consitant. There is also a MAX number of Frames that the Flash player will play in a SWF (16000)... You can get about 6-8 minutes of video at a decent FPS rate.

    Also when the movie scales the video will pixelate.

    I seem to recall that compared to most other video formats, MOV produces very large files, hence there is a tendency to convert MOV to a smaller size as AVI, etc. So even though QT can handle MOV format, unless it is a very small file, it will probably get converted to something else for actual use.

    If the Flash player is so inconsistent at playback, then why is there such a push to have applications output as SWF format? It makes no sense to produce SWF files if they can't be reliably and consistently played. So in my mind, I suddenly wonder why we are using KoolMoves (or any other app) and creating SWF files. Or are you making a distinction between "movie" and "animation"? To me, it should make no difference; a SWF is SWF whatever the content may be.

    BTW, I recently took a look at MS Expressions. They say that you can "paint" some animation type files and then export as SWF for further tweaking in a SWF editor of choice. So, here is an example of an app specifically guiding the user to do SWF videos/animations.

    techuser

  5. #5
    Senior Member
    Join Date
    Jul 2000
    Posts
    5,087
    .MOV files are not really any larger than any of the other files. You also can get interactivity with Flash or Java. The QT player has its own built in Flash Player and its own Built in Java handler. It also has a real 3D player built into it, which is usefull for 360 degree panaramas. Real/Helix also has a built in Flash Player.

    The only one missing out is MS Media. This is also true of Office Suites... Of the four (Five if you count Star Office and Open Office Seperate) most used office suites, only MS Powerpoint does not have native SWF export. Corel Office has had it since V. 10, Star Office since V6, Open Office since V 1.1, and even IBM Powerrsuite can export as SWF. Also consider that all office suites just about, even the free ones, can export natively to PDF (Well 602 office suite does sell that version for $20- so its not technically in the free version).

    MS Expresion is Creater House Expresion (MS bought them). It is more like XARA X than Flash or even KoolMoves. Creature House Expresion is a rather nice drawing application. It has bones, skelatal strokes, but no advance swf features such as scripting or even more advanced animation tools such as shape and motion tweens. It is a misonomer to say that most SWF editors can further edit the file. Many ditors lack the ability to import SWF files as an editable file. Many that do have this feature the import is spotty.

    When I say Movie I mean Movie- as in a real video. Flash is meant to be for short animations on websites with a small file size. Flash (Except for JPEGS, GIFS, ECT) can scale up and down without pixelating. There is a huge difference between vector animation and video.

    The main reason why everyone is moving to Flash is becuase of the penetration of the SWF player. It also has a scripting language. Being out of synch slightly isn't a big deal as you can set it to synch with the sound. When you do that it throws out frames to synch with the sound file.

    --And yes the SWF player is dependant on resources of the machine available. There are multiple MM technotes on this. It is a known limitation of the Flash Player.
    Last edited by johnie; 06-09-2004 at 09:08 PM.

  6. #6
    Member
    Join Date
    Feb 2004
    Posts
    43
    Thanks for the details!

    techuser

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center