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Thread: [Complete] DTunnel 3D

  1. #1
    I tried... dbarbarian's Avatar
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    [Complete] DTunnel 3D

    Hello everyone. Sorry to bother you all with this game again, but it's finally finished.

    I need feedback on some important things:
    Graphics
    Speed
    Sounds
    Instructions (Not clear enough, way too messy..)

    And as usual, any last bugs that you can find.
    The highscores don't work yet, but I will have someone host it for me soon.
    Thank you.

    http://dounanthebarb.tripod.com/dtunnel3d.html

    PS: I added 5 blank keyframes in front of the game, so hopefully it will load this time Squize.

    Edit: New URL with highscores.

    http://dbarbarian.clawz.com/dtunnel3d.html
    Last edited by dbarbarian; 06-11-2004 at 05:37 PM.

  2. #2
    Must get off computer...
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    Nice work! That's addicting. I couldn't spot any bugs.

    Good Job!
    This is where I put lyrics to songs everyone likes and things I find witty.

    I type with a British and Canadian accent. Eh, got it mate?

  3. #3
    Ihoss
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    Its very difficult, and the only way to win is to remember the level. I don't think it should be like that though...

  4. #4
    I tried... dbarbarian's Avatar
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    You can't "remember" the level. The level is generated randomly every time. The beginning stats make it challenging to beat the level, but if you play around with them, like say...get rid of one acceleration and add that to top speed, you should be able to beat it easily.

    Edit: Thanks bluethunder,
    Last edited by dbarbarian; 06-10-2004 at 05:56 PM.

  5. #5
    Must get off computer...
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    Oh, it is randomly generated? I was wondering... Cool!
    This is where I put lyrics to songs everyone likes and things I find witty.

    I type with a British and Canadian accent. Eh, got it mate?

  6. #6
    Ihoss
    Guest
    strange, it doesn't seem like its randomly generated. Ok, good work then

  7. #7
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    I'd like the option to have the y-axis controls inverted.

  8. #8
    Must get off computer...
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    You can Ihoss.
    This is where I put lyrics to songs everyone likes and things I find witty.

    I type with a British and Canadian accent. Eh, got it mate?

  9. #9
    Ihoss
    Guest
    Ihoss? Aaron you mean

  10. #10
    Must get off computer...
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    Lol. Your right. Don't know where on earth I got Ihoss from.
    This is where I put lyrics to songs everyone likes and things I find witty.

    I type with a British and Canadian accent. Eh, got it mate?

  11. #11
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    That is a great game. I love it. It's pretty much perfect, the only thing you could do is add obstacles or something in the later levels, but I think it's a wonderful game as it is.

  12. #12
    I tried... dbarbarian's Avatar
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    IHoss: Your right, it does seem that the tunnel is the same everytime, but I swear it's random.

    Aaron4281: Do you mean you like the option, or you would like to have an option to have the y-axis inverted. If its the first one, thanks, . If it's the second one, the option is in the options menu.

    Drakkin77: Thanks . I was gonna add obstacles and such, but it gets really difficult after level 4, so I decided not to.

  13. #13
    Professional Air Guitarist Frag's Avatar
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    I'm so used to inverted flying games, that was pretty hard for me.

    You might concider adding an inverted y control option

  14. #14
    Professional Air Guitarist Frag's Avatar
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    MY BAD!!!

    Sorry, I always head straight for the start button, didn't notice you were way ahead of me

  15. #15
    I tried... dbarbarian's Avatar
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    It's ok man, I am the exact same way.

  16. #16
    Senior Member kendude's Avatar
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    Very cool game, unfortunately I am horrible at it. I had a tendency to hump the walls.

    I too headed straight for the start button, damn those tricky options (and reading).
    Last edited by kendude; 06-10-2004 at 09:25 PM.

  17. #17
    383,890,620 polygons nGFX's Avatar
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    mhm, it seems that the walls always crash against my ship ...

    nice little game (dimmension wise)

    <olli/>

  18. #18
    I'm feeling supersonic kdsh7's Avatar
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    I love it, a nice little game to play during a quick break. I would definitely have the inverted controls as the default control method though, and maybe use shared objects to save the control settings. another thing that might make the game easier too, is to highlight the stretch of tunnel that the ship is currently traversing. That would make it easier to judge collisions.

    Otherwise, as with your previous Dtunnel game on PNF, great stuff

  19. #19
    I tried... dbarbarian's Avatar
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    kendude: Thanks,

    nGFX: lol Thanks. I really love your work man,

    kdsh7: I guess your right about the inverted controls, the majority seem to like it. The shared objects won't be needed because it will be on pnFlashGames, and I can use the component to save data. What do you mean by highlighting the stretch of tunnel?
    Thanks for your compliment. I really love Twiddlestix, its so addictive.

  20. #20
    doItLikeThis
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    Uhh...when it loaded, i clicked on the Start button but I did'nt go to the game screen....
    -Aditya

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