Hey, thanks for the feedback guys.

And Stemax, I appreciate the honesty. I can take it, don't you worry.

My soul likes simple interfaces. I like minimal action, simple colors; I like to focus the users attention on what's important.

My goal here was to expose the visitor to the game before they even played it (because I feel like that would encourage them to play the game more than anything else).

Unfortuanetly, in pursuing this goal I have obviously sacrificed simplicity for complexity, and, clearly, I am having a hard time making that transition.

My gut feeling is that the basic design is sound, but that the finishing touches are insufficient.

I think, as was suggested, the best thing to do is for me to get some perspective on the design and revisit it in a few days.

Thanks for all the feedback!