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Brilliant!
Wow! That's it! Thanks T1ger, guess you just had to think outside the bounding box (hehehe guess how long it took me to come up with that one). That just about cleans it up!
In other news, the tile-based char to world hit testing is done. A little messy, maybe, but it works. I'm working on a fix as we speak. Check out the latest version at:
http://qdervish.netfirms.com/iso_scroller_ver_0_1.html
Right now you can go into infinity into the sun, and down too, but the hit testing works. That's what counts.
Thank you everybody for your input, suggestions and ideas! I'll keep you updated on the progress of the engine!
Derek
Last edited by Q Dervish; 09-26-2004 at 01:17 AM.
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