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View Poll Results: What is the best Battle system to use?

Voters
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  • Final Fantasy - Turn Based random battles

    2 14.29%
  • Secret of Mana - Actuall battle on screen no turn based

    6 42.86%
  • Legend of Lufia - Turn based battle if you collide with a monster

    6 42.86%
Results 1 to 6 of 6

Thread: Final Fantasy Style, Secret of Mana or Legend of Lufia Battle Style

  1. #1
    Senior Member
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    Final Fantasy Style, Secret of Mana or Legend of Lufia Battle Style

    Which battle style do people prefer..

    1) Final Fantasy where you walk around and then get grabbed into a random battle

    2) Secret of Mana where you see the monsters and get to fight them without going to a turn based screen

    3) Legend of Lufia where you se the monsters on the screen running around but if you touch them you go to a turn based battle system.

    It is for my latest game unsure as to which one to use

  2. #2
    Senior Member Djali's Avatar
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    Id like a little of both 2 and 3 where u say a enemy on the field and when u hit him u go into battle. But the battles wont be turn based. They would be like the second one"secretofmana".

    A perfect example would be Star Ocean till end of time.

    good luck!


    Ali
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  3. #3
    my x booty it is that BIG
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    i choose legend of lufia only cuse thats how i am doing my game other wise i would say final fantasy just cuse i am a fan of ff and i think every rpg gamer is

    i am also thinking(working on the engine) of making another one like the the game cube game "tales of symphomia"-dont go stealing my idea or or i will have to do nothing about it hahahahaha

  4. #4
    Senior Member
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    I haven't seen star ocean yet was gonna get it but was low on mohoney
    will try and get some screen grabs of it tho to see what it is like, need a few more votes tho on this topic and the level style poll as well

    Originally posted by Djali
    Id like a little of both 2 and 3 where u say a enemy on the field and when u hit him u go into battle. But the battles wont be turn based. They would be like the second one"secretofmana".

    A perfect example would be Star Ocean till end of time.

    good luck!


    Ali

  5. #5
    the thud of the body rabbitkiller's Avatar
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    I prefer turn-based stuff. Besides real-time battles might be a problem with not-very-fast-flash-player in other words it'll slow him down greatly...
    world[i] = new world();

  6. #6
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    True but if I did real-time then it would just be hit detection to hurt the player.. and the sword swiping as well...

    Originally posted by rabbitkiller
    I prefer turn-based stuff. Besides real-time battles might be a problem with not-very-fast-flash-player in other words it'll slow him down greatly...

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