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Thread: direct x complications

  1. #1
    Junior Member
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    direct x complications

    I downloaded a software called touchillusion videomaster to convert avi to swf. When downloading they instructed me to download direct X. Since the download of both of them, after converting movie file to swf and inserting into koolmoves the movie is playing at rapid speed now. I have changed the frame rate when converting does not help. My question is Direct X messing up koolmoves now?

  2. #2
    Senior Member
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    I have not encountered this problem before. Play in Web Browser and almost all the internal previews rely on the Windows internal internet explorer which uses the flash plugin. I don't know the linkage between direct x and your problem but Koolmoves is not directly involved.

  3. #3
    undead creature necromanthus's Avatar
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    Re: direct x complications

    Originally posted by kellie talley
    I downloaded a software called touchillusion videomaster to convert avi to swf. When downloading they instructed me to download direct X. Since the download of both of them, after converting movie file to swf and inserting into koolmoves the movie is playing at rapid speed now. I have changed the frame rate when converting does not help. My question is Direct X messing up koolmoves now?
    Hi Kellie,
    DirectX has nothing to do with all of these.
    It's a matter of child and root movieclips.
    The framerate for all the "inserted" movieclips is dictated by the ROOT (the loader movieclip).
    Solution: set the framerate for the ROOT at the same value as for the loaded movieclips (SWFs generated from AVIs).

  4. #4
    undead creature necromanthus's Avatar
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    See the attached file for more details.
    Double click on "child.swf" to see the original framerate (6 FPS).
    After that,double click on "loader.swf" (32 FPS) who's loading the child movie.
    You'll get 32 FPS for the child also !

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