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Thread: My Pseudo-fancy-physics engine.

  1. #1
    Senior Member
    Join Date
    Feb 2003
    Posts
    146

    My Pseudo-fancy-physics engine.

    Hey guys. I posted recently about the verlet integration particle physics stuff... And it just went way over my head. So here's what I've done without using any of that stuff. So far people are giving me god reviews, but they aren't developers. Everything done here is with hitTests and otherwise simple coding techniques.

    What do you think?

    Controls: Left, Right = movement. Down = brake.

    Sorry I had to zip it, I don't have any webspace of my own!

    -Wattz
    Attached Files Attached Files

  2. #2
    Script kiddie VENGEANCE MX's Avatar
    Join Date
    Jun 2004
    Location
    England
    Posts
    2,590
    The wheels go through the floor from time to time. Use a while loop to keep them from sinking.
    http://www.birchlabs.co.uk/
    You know you want to.

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