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Thread: [Official Thread] Pixel Art "Comp 1" Voting...

  1. #61
    Senior Member tonypa's Avatar
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    Quote Originally Posted by slight
    For the next comp, to continue the theme (and to pick something I suck at ) my suggestion is "explosions" These could be animated, or not... What do you think?
    As pixel art theme? You mean drawing a picture of explosion? I am sorry, but I dont think its good idea. Maybe I just dont understand it.

  2. #62
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    I just thought since we have a bunch of spaceships already it would be good to expand on that by having a bunch of ships (or other stuff) blowing up. If people dont like the idea, pointguard can pick a more suitable theme.
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  3. #63
    Lurker at Heart EgoAnt's Avatar
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    Wow! Congrats to everyone! I can't beleive my ships both came in the top 15 out of 45. That's awesome. I also did a quick 3D flyby of the Alka Gavel... Not really a pixel art sort of thing to do, but I couldn't resist.

    Alka Gavel Fly-By
    Speed up your development time with well documented and easy to implement Flash components.
    That's what I do, I save people.... Save them from work. I'm like a slacker superhero, standing for truth, justice, and the consumption of sugary pastries.

  4. #64
    Senior Member UnknownGuy's Avatar
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    Quote Originally Posted by EgoAnt
    I also did a quick 3D flyby of the Alka Gavel..
    That's awesome! Nice work.

    About ideas for another competition, you could do something along the lines of projectiles, anything any enemy or player ship could shoot. I know that some projectiles are quite simple, but some can be quite complicated. Just an idea...

    Congrats again all...

  5. #65
    Style Through Simplicity alillm's Avatar
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    Yea, or planets/ asteroids / comets, space buildings (that could be interesting, space stations, resturants, swimming pools ), or we could change theme and do anything else... animals, trees, tea pots...

    Ali

  6. #66
    Senior Member tonypa's Avatar
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    Quote Originally Posted by alillm
    Yea, or planets/ asteroids / comets, space buildings (that could be interesting, space stations, resturants, swimming pools ), or we could change theme and do anything else... animals, trees, tea pots...
    Yeah:

    "Design a mean 'killing machine' style tea pot. To be boiling over a variety of backdrops (space, land, water)."

  7. #67
    better than chuck norris
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    i know this is extremely off topic, but, hey, dig my space duel thingy!

    i know, it's as buggy as a wagon (get it?), but i might go somewhere with this engine.

    peace

    ps. lets make ships that are supposed to be heavily armored and with asteroids in the back!

  8. #68
    2D/3D Artist & Programmer Dominicaninja's Avatar
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    I'm all pixeled out for now, but it would be nice to see some heroes or pilots for these ships in the next competition. Thanks to all who voted for my ships, all your comments really meant a lot to me :')

  9. #69
    Senior Member PRadvan's Avatar
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    I'd like to see underwater craft/submarines, robots, tanks or mechs in the next contest.

    Also I would like to suggest a size guide for the next contest. What that I mean by that is this; let's say for size comparison, a human would be 3 pixels tall or 5 pixel, or 10. That way our ships or whatever can be more or less the same proportions. What do you think?

  10. #70
    ...dishing dimes on an .fla! pointguard's Avatar
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    Changing the theme completely, (as we have the basics for a shoot em up game with the ships!)...
    How about we target Zelda style games?
    What about the next topic being based on characters you'd find in zelda style / gauntlet style games, (ie) warriors, barbarians, princesses, wizards, knights, goblins, demons, dragons, etc...

    This topic could be endless with the type of character you could create. Obviously we could place some sort of restriction again on size of the pixel sprite, but think of the possibilities...???

    What do you think?

  11. #71
    ...dishing dimes on an .fla! pointguard's Avatar
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    Quote Originally Posted by PRadvan
    I'd like to see underwater craft/submarines, robots, tanks or mechs in the next contest.
    This sounds like a great idea as well...However, would that restrict people on where they can use the sprites in their game? By this I mean, people would obviously be designing sprites to work well underwater...

  12. #72
    better than chuck norris
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    Quote Originally Posted by pointguard
    Changing the theme completely, (as we have the basics for a shoot em up game with the ships!)...
    How about we target Zelda style games?
    What about the next topic being based on characters you'd find in zelda style / gauntlet style games, (ie) warriors, barbarians, princesses, wizards, knights, goblins, demons, dragons, etc...

    This topic could be endless with the type of character you could create. Obviously we could place some sort of restriction again on size of the pixel sprite, but think of the possibilities...???

    What do you think?
    excellent idea. a nice change!

  13. #73
    2D/3D Artist & Programmer Dominicaninja's Avatar
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    Quote Originally Posted by pointguard
    What about the next topic being based on characters you'd find in zelda style / gauntlet style games, (ie) warriors, barbarians, princesses, wizards, knights, goblins, demons, dragons, etc...
    I concur. Would be fun to see what characters people can come up with.

  14. #74
    SaphuA SaphuA's Avatar
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    I saw this site a few days ago, where users made a character out of a predefined shape of a little man. The shape was very simple, just a head, arms and legs, but the characters that some people made out of it were realy great. This is what what made the site so much fun, all the characters that came of just one simple shape. I was thinking, would it be fun if we'd implement such a thing into the competition? We could have someone make a shape (or a few?) and then have everyone colour it, give it pants, weapons, a job, etc. Another thing that made the site more interesting, was that the user had to make some palette, so they can't just go crazy with the brush and anti alise tools.

    Edit: Found it http://www.pixeljoint.com/wee/

    As you can see on the site, the shape they use on their site is very simple and small. We might could take it on a bit higher level by making the shape a tad bigger and and some more detail. The turorial shows exactly what it's all about..
    Last edited by SaphuA; 08-20-2005 at 06:39 AM.

  15. #75
    ...dishing dimes on an .fla! pointguard's Avatar
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    sounding good...

    kinda like the idea we can all design different characters...endless possiblities...!

    What would people prefer...?

    A) a normal pixel art game sprite comp, (similar to the one just run!)
    B) using Saphua's idea of a pre-defined "shape(s)", for the characters bodies?

    If we were to use idea B, if someone were to be kind enough to make a really cool starting set of shapes, (ie: face forward, a series of running shapes)...???
    Or, we leave it up to everyone's own devices, andsee what amazing sprites people can come up with?
    What do you think?

  16. #76
    Senior Member fil_razorback's Avatar
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    Idea A is much better !

    My english-writing still really bad so i can't explain why I think so, something about personnal creation and imagination maybe?

  17. #77
    CRT Boy mclelun's Avatar
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    idea B is cool. everyone can spend less time and come up with more design

  18. #78
    Style Through Simplicity alillm's Avatar
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    Idea B! i can enter then without having to be good at pixel art! Would be fun to see how wacky people could make their characters while sticking to the shape.

    Ali

  19. #79
    PlayerForever adi4x's Avatar
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    just when i started to like pixel art... now you dont want more pixel art

    Idea A
    Card Games - play many card games free
    Free Games many free online games

  20. #80
    Senior Member PRadvan's Avatar
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    I like both but leaning towards idea A with a little bit of idea B (predefined color palette)

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