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Thread: SCENE PROBLEM, advanced users please help!

  1. #1
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    SCENE PROBLEM, advanced users please help!

    Ok, I will say up front that I can't upload any files to demonstrate my issue, but I will answer any questions anyone has. This is a big question, but I will appreciate you reading the whole thing.

    I made pretty much a whole site in Flash MX. It worked there. I then got Flash 8, saved all the files in Flash 8 format (I wanted to use the new text features), and it still worked. I uploaded it, and on my computer it worked fine (XP and Firefox/IE), and it even worked on a friend's computer across town, (XP and IE), but on many other computers with different OS's and browsers (Linux, Win, Konquerer, Firefox, IE...all PC's though) it doesn't work. I'll explain what isn't working:

    I have a preloader for the primary swf, and that works fine for everybody, but at the end of the preloader animation there is a nextScene(); action and it goes to the "Main" scene where the menu and everything is. The Main scene has one frame on the root timeline, but this is where the conflict comes in...on all those computers where it doesn't work, the swf seems to stop all root timeline operation at that point. MC's on the root timeline still seem to play out as if it's running, but none of the AS that relies on that single frame continuously looping will work.

    If I change nextScene(); to a gotoAndPlay(); then it plays the single frame of the Main scene and then starts the preloader over. If I put play(); on Frame 1 in the Main timeline that doesn't work either. If I put stop(); on Frame 1 nothing changes, but the friend's computer where it worked now can't use it either...so that's out.

    Guys and girls...this is a major problem for me, seeing as the site is basically 98% done but I can't get most people past the preloader. Why does it work for me and not for most others? I cleared my cache, I tried two different browsers, and I have asked everyone to get Flash 8 Player. Please make any suggestions you have and I will respond quickly.

    Thanks in advance.

  2. #2
    Flash, Mans greatest invention
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    Hi

    Are you sure its not just a case of you have exported as flash 8 and the people having problems dont yet have the flash 8 player?

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    Honestly, no I'm not sure of that, but I did tell them all to get it. I suppose they could be ignoring me. I know for sure that the person who it worked for got the new player, which supports your thought.

    I also have had another person test it and I made sure they got the new player and it worked. So there may be some truth to this afterall...but I'm still waiting for more evidence.

  4. #4
    Flash, Mans greatest invention
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    If you post your link here a few of us could check for you

  5. #5
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    Do you have a stop() on that first frame of the next scene? Using nextScene is assumed to mean, gotoAndStop.nextScene. And nextScene isn't the way to do it anyway. Use a frame label on that frame 1, then in the preloader use;

    _root.gotoAndStop("labelname");

  6. #6
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    I didn't know nextScene(); implied a stop, you learn something new everyday. I experimented with _root.gotoAndPlay("Scene2"); and it won't skip to a frame label in the next scene. Am I doing something wrong?

    The link for the mostly-functional version of it is: www.thehipperelement.com/BetaIndex.html

    There are several glitches and things that I know about and will be able to fix, but I'm trying to solve this first. Make sure your resolution is at least 1024 x 768 and you'll need Flash Player 8.

    When you get to the wasp, if you have access to buttons, it works; if not, it doesn't work. Please post what happens. Thanks.
    Last edited by JoelTHE; 10-14-2005 at 09:32 PM.

  7. #7
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    Is Scene2 the label name?

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    No, the label was "wasp" I think, I was just using that as an example.

  9. #9
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    _root.gotoAndPlay("wasp"); should work. Are your settings for F8 and AS1?

    BTW, everything worked when I went to the link. I use IE6.

  10. #10
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    the file that's there right now used the nextScene();, but if it worked for you then it seems as if the problem was in fact that people were lazy and didn't install the player. Thanks for checking it out.

    A couple more people wouldn't hurt though...just for piece of mind. Anybody with a mac want to check for me too? Man, it's irritating trying to solve a problem that doesn't happen for me.

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