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Thread: Not redraw whole bitmap data

  1. #1
    Senior Member
    Join Date
    Apr 2002
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    226

    Not redraw whole bitmap data

    My experience is that copyPixels to a bitmap data makes the whole bitmap data being redrawn if its visible. That giving bad performance of small updates on a big bitmap data...somebody knows a solution of this or is this just a unoptimized thing in Flash that you have to live with?

    /Tomas

  2. #2
    Senior Moderator
    Join Date
    Apr 2000
    Location
    Sheffield, UK
    Posts
    3,881
    That is incorrect, only the specified rectangle is added to the back buffer, flagged as dirty and rendered on the next pass. If you have evidence otherwise, id be interested to see it.

  3. #3
    Senior Member
    Join Date
    Apr 2002
    Posts
    226
    Ok thanks, copyPixels works correctly, but it was the mix of clipRect and filters that did something strange..

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