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Thread: Help LOTTO GENERATOR Help!!

  1. #1
    Fk's Official Mac Lover gympie's Avatar
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    Aug 2005
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    Perth, Australia
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    Help LOTTO GENERATOR Help!!

    i have a flash document with 8 seperate input boxes 1 for each number in the lotto draw! (attatched) i was wanting to make it so that the user could put in the 8 numbers and save them (for this i guess sharedObject). I want them to be able to save as many draws as they want so every time they save it the save name will increment by one. I then want them to press the calculate button so that it will then display the 8 most common numbers in and other 8 textboxes. I also need a button to delete the saved draws!

    any help appreciated

    GYMPIE
    Attached Files Attached Files
    Function help () {
    Get._Root.helpFromFlashKit.com}

    onOpenFlash = help

  2. #2
    Fk's Official Mac Lover gympie's Avatar
    Join Date
    Aug 2005
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    Perth, Australia
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    Any 1??
    Function help () {
    Get._Root.helpFromFlashKit.com}

    onOpenFlash = help

  3. #3
    Flash Gordon McUsher's Avatar
    Join Date
    Mar 2001
    Location
    Krautland
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    1,560
    You simply want too much.
    Just imagine one running around in public with
    a white canvas and asking the ppl: "Could you
    do me a painting?"

    Search for some tutorials, read some help files,
    download some open source flas and get closer
    to what you want. If you are stuck with a particular
    problem, we might help.
    But i don't think anyone wants to explain the whole
    solution to you. So keep on going

  4. #4
    Senior Member
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    Oct 2000
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    Belgium, Hasselt
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    346
    why do you want users to save numbers they put in ? A lotto generator generates numbers for you and outputs them on the screen or do i miss something ?

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