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Images look bad on the second frame, but not the first.
I have a Flash MX 2004 file I've been working on, and it looked really good. Flash used a nice smoothing algorithm when the images were re-sized to larger than their original height. The images were loaded dynamically using loadMovie.
All is right in the world...until...
I selected all the frames and moved them to the second frame. The first frame is completely blank (my intent is to include a preloader here), the only difference is the graphics now load in the second frame.
But in THIS case, the graphics are all wonky: they don't get smoothed, but instead really pixelated! Why is this happening?
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dont know what happen there but u better off just add blank keyframes at the begining frame.
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Huh?
But the blank keyframe is causing the problem; I would LIKE to add it, but it is, for some reason, making my loadMovie images pixelated.
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Official FK nice guy
I know nothing about FlashMX 2004, but I can say that Flash has always had a problem with raster images if anyknind of tweening / alpha is used on them.
Like I said I dont know about MX2004, but in previous versions, if you applied an alpha that went from 0-100% the image quality would be cut in half sometimes.
the fix was to only alpha the affect from 1-99%
Even if you are not doing a rween, try making the image a symbol and alpha to 99%
3P
Last edited by 3PRIMATES; 03-04-2006 at 02:36 AM.
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