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tile based platform games??
im finding it difficult to find information and tutorials on tile based platform games that use actionscript2.
this one is good but is incomplete..
http://www.flashierflash.com/index.html
the actionscript 1 tutorials arnt much help as they dont translate to actionscript2 very well but the basic coding is there.
does anyone know of any recources for building tile based actionscript 2 platform games?
thanks
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Hey Timmy!!!
Yea, I'm having the same problem myself. I've tried using the tutorials on flashierflash but was unable too. Due to, class errors in loading. I think it's because I'm using Mx 2004, cause it works at work where we're using Mx 2004 Pro.
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Patron Saint of Beatings
Do you understand the basics of OOP in AS 1.0? If so, it should be too much trouble adapting code to AS 2.0. For example, Tonypa's tile-based tutorial is completely written using objects. If you think of each of the objects as a class (tile class, hero class, villain class) and maybe have the hero and the villain share a class (for hit detection), you can see how you might adapt it.
But then again, I knew a bit about OOP in AS 1.0 before I switched to AS 2.0....
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Hey Timmy!!!
I kinda understand OOP, but in AS 2.0. Mainly because I started in Flash MX with just alittle knowledge on he subject. Then after 2004 came around and when I purchased I started to just learn about. And it's also something I'm learning at work.
I'm still trying to understand how classes work too. It's something I can't get my foot around.
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Patron Saint of Beatings
 Originally Posted by walsher
I kinda understand OOP, but in AS 2.0. Mainly because I started in Flash MX with just alittle knowledge on he subject. Then after 2004 came around and when I purchased I started to just learn about. And it's also something I'm learning at work.
I'm still trying to understand how classes work too. It's something I can't get my foot around.
Well, I can't think of any good tutorials on AS 2.0 game design per se. However, I do recommend Colin Moock's Essential Actionscript 2.0. It has an example of a simple Tamagotchi game which demonstrates some of the most basic theories for AS 2.0 structure/design.
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Hey Timmy!!!
I'll have to check that out. Thanks for the info. Also a few weeks ago I got one of those Dummy Books for game design, it looks pretty good from what I can tell. Has anybody heard or used the book?
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I recommend doing a tutorial such as Tonypa's from the beginning, and every element he introduces convert to AS 2.0.
That's how I've done it, and found that by transcoding the examples as I did them, I really learnt the underlying concepts.
Since then I've been through Strille's engine and done the same, and the result is an AS 2.0 framework which I will give away as soon as it's ready.
I'll eventually get around to writing a tutorial covering it too.
Until then, I recommend transcoding as you follow.
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Hey Timmy!!!
Not a bad idea. I'll have to check it out.
Do you have a link to Strille's engine? Thanks
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This isn't as comprehensive a tutorial as tonypa's - it only covers Strille's scrolling design
http://www.strille.net/tutorials/part1_scrolling.php
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Hey Timmy!!!
Awesome. Can't wait to check it out. Thanks for the great info guys.
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