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Thread: tile based platform games??

  1. #1
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    tile based platform games??

    im finding it difficult to find information and tutorials on tile based platform games that use actionscript2.

    this one is good but is incomplete..
    http://www.flashierflash.com/index.html

    the actionscript 1 tutorials arnt much help as they dont translate to actionscript2 very well but the basic coding is there.

    does anyone know of any recources for building tile based actionscript 2 platform games?

    thanks

  2. #2
    Hey Timmy!!! walsher's Avatar
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    Yea, I'm having the same problem myself. I've tried using the tutorials on flashierflash but was unable too. Due to, class errors in loading. I think it's because I'm using Mx 2004, cause it works at work where we're using Mx 2004 Pro.

  3. #3
    Patron Saint of Beatings WilloughbyJackson's Avatar
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    Do you understand the basics of OOP in AS 1.0? If so, it should be too much trouble adapting code to AS 2.0. For example, Tonypa's tile-based tutorial is completely written using objects. If you think of each of the objects as a class (tile class, hero class, villain class) and maybe have the hero and the villain share a class (for hit detection), you can see how you might adapt it.

    But then again, I knew a bit about OOP in AS 1.0 before I switched to AS 2.0....

  4. #4
    Hey Timmy!!! walsher's Avatar
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    I kinda understand OOP, but in AS 2.0. Mainly because I started in Flash MX with just alittle knowledge on he subject. Then after 2004 came around and when I purchased I started to just learn about. And it's also something I'm learning at work.

    I'm still trying to understand how classes work too. It's something I can't get my foot around.

  5. #5
    Patron Saint of Beatings WilloughbyJackson's Avatar
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    Quote Originally Posted by walsher
    I kinda understand OOP, but in AS 2.0. Mainly because I started in Flash MX with just alittle knowledge on he subject. Then after 2004 came around and when I purchased I started to just learn about. And it's also something I'm learning at work.

    I'm still trying to understand how classes work too. It's something I can't get my foot around.
    Well, I can't think of any good tutorials on AS 2.0 game design per se. However, I do recommend Colin Moock's Essential Actionscript 2.0. It has an example of a simple Tamagotchi game which demonstrates some of the most basic theories for AS 2.0 structure/design.

  6. #6
    Hey Timmy!!! walsher's Avatar
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    I'll have to check that out. Thanks for the info. Also a few weeks ago I got one of those Dummy Books for game design, it looks pretty good from what I can tell. Has anybody heard or used the book?

  7. #7
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    I recommend doing a tutorial such as Tonypa's from the beginning, and every element he introduces convert to AS 2.0.

    That's how I've done it, and found that by transcoding the examples as I did them, I really learnt the underlying concepts.

    Since then I've been through Strille's engine and done the same, and the result is an AS 2.0 framework which I will give away as soon as it's ready.

    I'll eventually get around to writing a tutorial covering it too.

    Until then, I recommend transcoding as you follow.

  8. #8
    Hey Timmy!!! walsher's Avatar
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    Not a bad idea. I'll have to check it out.

    Do you have a link to Strille's engine? Thanks

  9. #9
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    This isn't as comprehensive a tutorial as tonypa's - it only covers Strille's scrolling design

    http://www.strille.net/tutorials/part1_scrolling.php

  10. #10
    Hey Timmy!!! walsher's Avatar
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    Awesome. Can't wait to check it out. Thanks for the great info guys.

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