Quote Originally Posted by blanius
Hey Wilbert, to use this for like a sprite sheet. Do I have to first load a image into a bitmapData object then load that into a movieclip and then copy the part I want to yet another bitmapData object to then copy out to display movieclip?
Hey Bret, I'm not sure reading your other messages after this one means you figured it out or are using a more complex way.

- first load the sprite sheet into a BitmapData object.
- then create a new target bitmap image using new flash.display.BitmapData
- use targetBitmap.copyPixels(spriteSheetBitmap,new flash.geom.Rectangle(sourceX,sourceY,width,height) ,new flash.geom.Point(0,0)) to copy the desired part to the target bitmap.
- attach the target bitmap to a movieclip.