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reverse morph
Hi,
can anyone tell or direct me on this scenario:
1) I have a 2 frame mc that morphs a line drawing.
2) It does so when a button is pressed.
3) I want it to morph back to the original line drawing when a different button is pressed.
The morphing of the line drawing really gets messy, and it would be impossible to pull all the original points and curves back to there origin.
Thanks, Dan
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That web bloke
Ok you say you have 2 frames lets call them start and end so we know which ones we are refering to.
1. with start on view in km click on + and then click on add copy of frame ( so the new copy becomes frame 2 - put a stop on this frame.
2. with end on view put a stop on this frame.
3. with start in view click + the add copy of frame to end ( this will become frame 4 )
so now you have 4 frames
frame 1 = start
frame 2 = start(with a stop on the frame)
frame 3 = end (with a stop on the frame)
frame 4 = start
now put a button1 on frame 2, and in actions click on Start movie ( this will start the morph and stop on frame 3 at the end of the morph.
now put a button2 on frame 3, and in actions click on Start movie ( this will start the reverse morph and stop on frame 2.
Hope that is all clear.
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Thanks Stoke Laurie.
This is perfect.
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That web bloke
cheers n good luck.
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