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Thread: [Beta]Hyper Doughe 2

  1. #1
    Senior Member zervell's Avatar
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    [Beta]Hyper Doughe 2

    I'd like to thank a lot of people for helping me build my alpha and now I've moved into some what of a beta stage. I ask that you tell me the problems you find and or If you think their is a way to improve the game please tell me. Thanks once more to the board.

    "Normal mode works only"

    D-keys to move
    Left click to shoot
    or hold it down for full charge


    hyper Doughe 2

    if you were thinking where is part 1 Hyper Doughe
    Last edited by zervell; 12-13-2006 at 03:46 AM.
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  2. #2
    Senior Member tonypa's Avatar
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    I dont think it ended properly, is there game end screen or do I have to reload it after I lose?

  3. #3
    Senior Member charlie_says's Avatar
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    ok. only had a very brief play.

    I like the movement and the general look and feel. And think that this could be a pretty cool game.

    But, for me, everything was too big in the game area, I couldn't really avoid the enemies, and the 'judder' when you get hit is a little too extreme (but this probably relates to my first point.)

    Also, the boss killed me, but I didn't die (or game didn't restart) I just ended up being a dot that could shoot upwards (see grab.)

    I think there is room for improvment, so don't be put off by the apparently negative comments.

  4. #4
    Senior Member charlie_says's Avatar
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    oops here's grab.
    Attached Images Attached Images

  5. #5
    Senior Member zervell's Avatar
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    I left a few functions out side the death function. charlie_says thanks for the bug. and you say there is too much game play space. what is your screen resolution.
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  6. #6
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    the main menu is very difficult to understand,- I skiped the first time your game because I thought all you did was the rotating menu and even that one wasn´t logical to me,- here the procedure I took the first time:
    -clicked on the gamepad but the game didn´t start (seem to be controls),
    - clicked on the cannon tower but again the game didnt start (icon seems to be a swtich as settings)
    - clicked on the last red icon but again the game didn´t start, then clicked on the big black button on the left corner but turned me to the main menu

    - the game it self has very loud SFX (all other guys here turned around but I had just medium sound volume set)
    - the control sheme (parallel moving, instead of object turn moving) irritated me at first but just slightly but understood the controls pretty fast
    - nice shake effects

  7. #7
    Senior Member charlie_says's Avatar
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    screen res is 1280*800.

    I think the ships could do with being smaller so you have more room for manoeuvre (it may be that my old man reflexes aren't up to games any more.)

  8. #8
    Flash / Php game designer
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    Well, for normal mode thats pretty hard. The monsters the boss spawns ain't shootable. You can shoot after you die. No ending? I had to guess which buttons to press on the menu. Other than that its a nice start :-)

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