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 Originally Posted by spaghbol
yeah i noticed that. I think i understand the basics of that code. What i meant by controlling the speed of the scaling was making it scale up or down quicker or slower than it does already.
what you need to do in this case is reduce the frames click in the middle of frames 9 and 18 and say delete 4 frames, this will speed up the scalling, the same goes for the first couple of frames 2 to 8. If you want it to go slower just add a few frames etc
 Originally Posted by spaghbol
It still has the same problem i had though, where the circle you are not rolling over changes size and back again when you go from one circle to another - its only a slight movement but its still happening - maybe its one of those physical impossibilities that you just cant get around lol
I still do not understand whats happening et ccould you explain it a little more detail etc sorry matey
NOW! look whats happened! I told you to watch this space and now its gone. 
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