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After five hours of trying to figure out this problem, I post this thread, take a break, and then it hits me. Of course. It always happens right after you ask for help...
But thanks so much everyone who did help, I did learn something to say the least.
My problem was that the tiles, when they were created, declared themselves to be zero and changed it to be so in myMap1. This was happening even before the loop that places the tile could change their frame. So, I just delayed that action a couple of frames.
But thanks again to everyone who helped and especially to those who attempted to wade through my messy messy coding.
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