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View Poll Results: Any good?

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  • Yes

    4 80.00%
  • No

    1 20.00%
  • Crap

    0 0%
  • Worse than Crap!

    0 0%
Results 1 to 6 of 6

Thread: Moving Clouds

  1. #1
    Junior Member
    Join Date
    Nov 2006
    Posts
    22

    Moving Clouds

    I have submitted this to KoolExchange or you can get it http://www.citruse.com/sky.htm

    It's a 2 frame movie set at 400 tweens

  2. #2
    Junior Member
    Join Date
    Nov 2006
    Posts
    22
    Sorry about that...fun file has been fixed.

  3. #3
    Polak Maly ant_Z's Avatar
    Join Date
    Jul 2006
    Location
    Poland
    Posts
    440
    id just like to say, that one thing like this is arelady in KE. next thing, the concept and moving photo isnt hard to do and everyone could. but if youve developed good quality photo w/out those... with invisible connection... it would be then great.
    sorry for criticuqe, hope itll help getting better.

  4. #4
    Junior Member
    Join Date
    Nov 2006
    Posts
    22
    First…no apology needed for the critique. Second…I am not an artist (never claimed to be one) Third…I’m not a coder (I’m a copy/paste guy). I merely wanted to demonstrate how easy it is to create motion in KM. There are some people who are opening KoolMoves for the first time today. Are they “everyone”?

  5. #5
    Polak Maly ant_Z's Avatar
    Join Date
    Jul 2006
    Location
    Poland
    Posts
    440
    no, they arent.
    Second…I am not an artist (never claimed to be one)
    you are. youve designed your site yourself.

    Third…I’m not a coder (I’m a copy/paste guy).
    thats not a sin. im not a coder too.

  6. #6
    Senior Member
    Join Date
    Nov 2006
    Posts
    196
    Im a coder now I know almost scripts in flash but when started here 1 year ago I was a copy past guy =D Im not any more tho. Iv learnt bitmapdata,all the scripting basics, flash math(triginomerty),physics and ready to learn more lol.

    You should make it so you can move the clouds were you want them to go eg:
    if(Key.isDown(Key.RIGHT)){
    cloud._x-=5;
    }
    then just loop it so when it hits _x corondiate 1000 it loops eg:

    if(cloud._x>300){
    cloud._x=0;
    }

    that would be a better effect =D.

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