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Thread: [alpha] Red Team

  1. #1
    Senior Member TheLostGuru's Avatar
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    [alpha] Red Team

    I'm in the process of getting ready to finish this game , but I want some input before I go any further. Is it fun? Would you come back to play it? Did you beat level five? How is the learning curve? How can I improve the graphics? What can I add to improve the gameplay? What was hard to understand? Thanks for any feedback.
    "If I have seen further it is by standing on the shoulders of giants." Isaac Newton
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  2. #2
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    kewl ....I like it....nice hand/eye coordination exercize

  3. #3
    Senior Member Orkahm52's Avatar
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    Very cool. I suppose it would be alot easier if I got a friend to do the other team, but that would be cheating, wouldn't it?

    If you added some power ups and moving rocks that would add alot more to the game, but it's very good as it is now, I'd say.

    ~Ork.

  4. #4
    M.D. mr_malee's Avatar
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    nice game, i didn't get passed 3 when you introduced different screens

    maybe instead of thinking the cave is structured like it is now, have one cave, with multiple choices of direction (holes to move through) and treat the game like a 2 player split screen. The players might face each other or come across each other if they follow the right path.

    but its very nice as it is, maybe add some different color in there other than red and orange, its a cave so maybe some bats, dripping water. Ice cave level?
    lather yourself up with soap - soap arcade

  5. #5
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    I wasn't able to beat level 5. This is one of those games that gets my blood flowing with frustration I haven't considered myself a strong multitasker though.
    .

  6. #6
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    whew.... took about 10 tries but finally beat level 5

    I would make it increase in difficulty slightly more gradually. Level 5 is so much hardier than all the other levels (died twice on 4 and that was it) I would also make a level where the two are exactly opposite (like the very beginning of 5 (insert it between 2 and 3)

    Nice little game there, just needs some sound effects and music and I think it is a done deal. I wouldn’t add much more it. Don’t over complicate games…

  7. #7
    Feeling adventurous? T1ger's Avatar
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    I like it very much

    I did beat lvl 5 at last, but that one was difficult..

    Dont really know what more to add.. But some more colours could make it look better
    I don't have a photograph, but you can have my footprints. They're upstairs in my socks.

  8. #8
    Who needs pants? hooligan2001's Avatar
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    Its cool. Good Idea and graphics look cool too.

  9. #9
    file not found Captain_404's Avatar
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    Nice idea, but the controls felt awkward for me.

    I'd really like to the option to make your own controls, but I think if the button were switch it would suit me just fine.


    Also, I was frustrated by the fat that if I ran into a pillar and moved out of it's way, I'd still be moving backward. It's makes sense that when you move, you keep moving forward.
    Last edited by Captain_404; 04-25-2007 at 09:37 PM.

  10. #10
    Game Player - Developer scheletro's Avatar
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    is for two players?

    If its for one, they shold be diferent levels the up and down right?

    Also when I start a level the guy in the top level is always shaking till i move it


    "I love to make them as I love to play them"

  11. #11
    Wait- what now? tidenburg's Avatar
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    To make it more annoying on other levels make you go through a portal which make one of the screens have reversed controls

  12. #12
    Senior Member TheLostGuru's Avatar
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    Wow, thanks for all of the great replies.

    Orkahm52 - 2 people playing takes a little bit of the fun out of the game, but I guess if you are all about beating levels, go for it

    maybe instead of thinking the cave is structured like it is now, have one cave, with multiple choices of direction (holes to move through) and treat the game like a 2 player split screen. The players might face each other or come across each other if they follow the right path.
    Mr_Malee- I didn't really understand what you are meaning here.

    shavlor- thanks for your feedback. I will add your suggested level.

    Also, I was frustrated by the fat that if I ran into a pillar and moved out of it's way, I'd still be moving backward. It's makes sense that when you move, you keep moving forward.
    Captian_404 - I'm not sure what you mean by this.

    scheletro - It is designed for one player, and starting in level 3, the top and bottom are different.

    tidenburg - I like this idea. I was really wondering what I could do to make the later levels more difficult.

    Thanks again for all of the feedback. Some people like the graphics, some didn't. I tried to keep everything red, but what specific suggestions do you have for the graphics?
    "If I have seen further it is by standing on the shoulders of giants." Isaac Newton
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  13. #13
    M.D. mr_malee's Avatar
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    i meant, don't have a set cave (left to right) make it move like a maze. Players are at different positions in the maze.

    but this will totally change the game play so i wouldn't bother.
    lather yourself up with soap - soap arcade

  14. #14
    FK founder & general loiterer Flashkit's Avatar
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    im male, i dont do multitasking. cute concept, has lots pf potential!
    Regards Mark Fennell - Flash Kit Founder, general loiterer
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    I Hate Zombies - iPhone Game | markfennell.com

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