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Thread: Updated Golf Game

  1. #1
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    Updated Golf Game

    A little update to the golf game. Now you can choose male / female player and some code was changed to improve gameplay .

    There was one case, where the game would not load when clicking on the start game button even though the first three holes were loaded. ( game loads the first three holes, then the other 6 are loaded while you play, so even over an ancient 56k modem, there is no wait after that initial load ).

    If anybody encounters that, please let me know, and as usual any other criticism is welcomed (not always agreed with though )

    http://www.deusx.com/golf

    There could be a bunch of games coming in starting next week, some smaller, some a little more advanced. We'll see.

  2. #2
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    the game never loaded the first three holes
    just sat on loading hole 1... the meter on the left never moved either

    BTW: I am behind a firewall but usually can load files... how is the level stored? (AKA: what type of file does it have to load and how is it trying to load it)

  3. #3
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    It won't start loading holes until the main file is loaded and you click continue to get to the instructions ( just want to make sure you at least saw that and got past that screen ).

    Then as you are reading instructions it should load the rest, but if you are on any kind of broadband connection, we are talking about 10-15 seconds before you can start playing.

  4. #4
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    yeah It loads the first screen and I closed the instructions and saw all the different things on the screen (flag, direction, power, etc...) but doesn't let me click on the "Start The Game" link.

    I am on a T1 so that shoudn't be the problem, might be the firewall but don't have trouble loading most files through http

  5. #5
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    thats pretty cool! i like it!

  6. #6
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    I dont mean to ***** but the preloader thingy is still a big mess (makes me agressive),- I myself 20x click on play, start,... but all it does is ignore me,- why not hiding it and only display it once it´s done loading. The other thing is that the start,play buttons are utterly smal and placed in corners I´d expect them not.

    other than that still impressive game and nice update

  7. #7
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    but all it does is ignore me
    You were the case I mentioned in the original post

    I only saw it happen once in person, and the next time around it worked.
    You were using Opera right?

    shavlor, are you seeing the same thing, or something else.

    the preloader thingy is still a big mess (makes me agressive)
    Let it all out, don't want you to bottle up any anger because of one game

    why not hiding it and only display it once it´s done
    You may have a point there.

  8. #8
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    Great graphics. Also nice to have shadow to player.
    Straight forward control system.
    I think the birds depth are infront of the white text HUD, shouldn't they be behind this text?
    I cannot comment on what you could add as I am unsure of what you are planning to add.
    The ball physics behaves correctly.
    Good stuff.
    May 2009 - Working on Thorenzitha RPG - episode 7

  9. #9
    Zombie Coder EvilKris's Avatar
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    That's a great game. Some of your other games look great- but don't quite play right but this one is accurate with the physics and very playable.

  10. #10
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    Great graphics. Also nice to have shadow to player.
    Straight forward control system.
    I think the birds depth are infront of the white text HUD, shouldn't they be behind this text?
    I cannot comment on what you could add as I am unsure of what you are planning to add.
    Thanks,

    Damn birds, they were told to stay behind, but give them enough AI, see what happense.

    Some of your other games look great- but don't quite play right
    Which ones don't you like as far as gameplay ( I bet it's the free kick one, I think a single arrow / click is confusing people )

  11. #11
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    Final update ( for a while at least )

    Render, you should have no problems with game refusing you entry this time ( unless your connection dies, which would be another matter alltogether ) As you suggested Start game button pops up only after the first three holes are loaded.

  12. #12
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    When putting the angle indicator can get a little annoying ... because if you are too close to the player with your cursor the indicator doesn't rotate to exactly where your mouse is pointing ... but other than that pretty sweet.

  13. #13
    Senior Member webgeek's Avatar
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    I think the background bird sounds are a little strong. Also, the wind was consistently >30 mph and fluxuated a lot, that seems very unrealistic. Other then that though, it's very impressive and plays great. Nice work!

  14. #14
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    great game but as I said before the preloader and the "continue ..." clicking buttons are very irritating and misleading.

  15. #15
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    Thanks on the compliments.

    render: Still not sure why the preloader irritates you so much . It does give you % loaded, even though the animation is just a loop ( or is it because it says 100%, and then you have to load the first 3 holes. It doesn't take longer than 10-15 seconds over an average broadband connection before you can start playing.

    Also, the wind was consistently >30 mph and fluxuated a lot, that seems very unrealistic.
    Must have been a windy day. It's set to random, between no wind and 36 mph, so it can be anything. But, one change should probably be made. Each game started should act as it is being played on a certain day and have a set upper and lower limit. So if we have a calm day, wind would fall somewehere between 0 and 7 mph through all 9 holes, a really windy day from 20 mph to 30 mph, and a few settings in between.

    because if you are too close to the player with your cursor the indicator doesn't rotate to exactly where your mouse is pointing
    It's not supposed to, mouse is used just to move the pointer, but the ball will go in pointer direction ( + - wind on drives, and slope when putting ).

  16. #16
    Senior Member webgeek's Avatar
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    Must have been a windy day. It's set to random, between no wind and 36 mph, so it can be anything. But, one change should probably be made. Each game started should act as it is being played on a certain day and have a set upper and lower limit.
    This would be an excellent update. It would be really slick if weather was in there too. Windy/rainy days for instance.

  17. #17
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    It would be really slick if weather was in there too. Windy/rainy days for instance
    Windy or calmer days will definitely make it in there, easy enough, but I don't think rain will do it. They don't play golf in the rain

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